AI Insights · Timothy · July 2022
Top 5 Celebrity Games Performance in Brazil Q2 2022
The top 5 celebrity games on unified platforms in Brazil showed varied performance trends in Q2 2022, with fluctuations in downloads, revenue, and active users.
In Q2 2022, the top 5 celebrity games on unified platforms in Brazil exhibited diverse trends in weekly downloads, revenue, and active users. Let's delve into the detailed performance of each game.
Kim Kardashian: Hollywood from Glu Games LLC saw a notable increase in weekly revenue, peaking at approximately $1.1K in mid-April and early June. Weekly downloads fluctuated, starting with around 1.9K at the beginning of April, dipping to a low of 558 in early May, and then recovering to nearly 2K by mid-June. The game maintained a relatively stable number of active users, with a slight dip in early May but climbing back to over 6K by the end of June.
BTS WORLD by Netmarble Corporation experienced a peak in weekly revenue of $883 in early June. Downloads were inconsistent, with a significant spike to 4.5K at the end of June after a lull in May. Active user numbers remained robust throughout the quarter, averaging around 22K to 27K, despite a slight drop in June.
Lamar - Idle Vlogger from Crazy Labs had a mixed quarter. Weekly revenue reached a peak of $343 in mid-April but saw a decline towards the end of the quarter. Downloads were highest in late March at around 31K and saw a general downward trend, ending at 6.4K in late June. The game also showed a decrease in active users, starting at nearly 65K at the end of March and dropping to around 26K by the end of June.
Youtubers Life: Gaming Channel by U-Play Online faced challenges in maintaining downloads, which peaked at 250 in mid-April but remained mostly low throughout the quarter. Revenue peaked at $291 in mid-April but generally stayed below $200 for most of the quarter.
PewDiePie's Tuber Simulator from Outerminds Inc. saw a peak revenue of $153 in early June. Weekly downloads varied, peaking at 267 in mid-May but showing a decline towards the end of the quarter. Active users decreased from around 4K at the end of March to 1.1K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.